Meanwhile the rehashed, dated looking, formulaic shooter followup to the worthy COD4: Modern Warfare will instead be game of the year, no matter how good it is.
It looks cool but a game of the year contender should be at least in some way original or bar-raising, not to mention an unmistakeable level of quality and attention to detail that rises above the rest.
It will probably win some awards here and there but what I technically meant was, if there was a Metacritic for which game had the most GOTY awards, Modern Warfare 2 would get it.
They'll probably inflate its scores based on hype too, which has been known to backfire in recent years.
The site gametrailers.com gave MGS4 a 9.3, while Halo 3 and GTA IV got a 9.8 (which happened to be the two most hyped games of 2007/2008 by far). Now, check any game forum and see what two games were considered the biggest letdown in some way, and the vast majority would tell you Halo 3's campaign and GTA IV in general.
Meanwhile a game that should've technically earned a 9.8 (like MGS4) based on overall quality-
Video review-
Did you watch the review? It's not fps multiplayer but it still has online co-op and deathmatch comparable to anything else out there.
From IGN's review-
So that's Uncharted 2: Among Thieves in a large nutshell. Or is it? Yes indeed, this time around Naughty Dog went out of its way to include an online component, one that features both versus and cooperative gameplay. To say that the multiplayer is fun would be a massive understatement. For my money, this is one of the best multiplayer experiences that you'll find in any game around, and considering that the single-player portion alone is enough to easily warrant your $60, well, this almost feels like Naughty Dog has given us an extra game for free.
The list of options and features here is immense. For competitive play you get a good variety of modes including stuff like team deathmatch, elimination, capture the flag (or treasure in this case), a zone control mode and more. You can gain ranks, which then in turn allows you to buy perks (like the ability to hold more ammo or reload faster) with money that you earn while playing. Levels here are scenes adapted from the single-player game, so you're getting the same fantastic design elements with lots of spots to take advantage of, places to hide and use for cover, and so on and so forth.
There are a couple scenes that take action gaming up a couple of notches entirely.For the cooperative stuff, you have a handful of options here. A survival mode is exactly what it sounds like - you and a couple friends hole up in a spot and take out wave after wave of enemies that get progressively tougher for as long as you can. It's fun and very challenging, but for my money the meat here is the co-op mode. Rather than playing through the entire game with a couple friends, you instead jump into specific scenarios that have you save some folks, grab a treasure or something straightforward like that. However, it's quite a bit different than what you'll come across in the single-player game as enemies don't just pop up in front of you, they come from everywhere, quickly and in large numbers. You absolutely must communicate here (using a headset is key to winning) and you have to constantly check your surroundings lest you be shot point-blank in the back of the head with a shotgun.
There's a lot to the strategy for every mode of multiplayer offered in Uncharted 2, but I don't really need to delve into any of that because it all plays exactly like the single-player game, which is fantastic news. For a game that relies so much on environmental traversal to be able to offer the same exact mechanics while playing online, Naughty Dog has really tied everything together brilliantly.
If you like to get up high and drop down on your opponents in the single-player game, you can do that online. If you like to stealthily flank guys online and take them out silently, you can do that in the single-player game. The multiplayer is both a massive and natural extension of the single-player experience, and the fact that Naughty Dog was able to pull it off so seamlessly is applause-worthy.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
that game may very well have a good plot and have good progression........but I just don't see it as a killer app. This video of "actual" gameplay footage really brings the whole hype machine into perspective.....it looks good, but I'd say Farcry looked ALOT better, on both systems. Now if you compare it to farcry running on full settings on a good PC, well......it don't rate.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
still nothing here to make me think a PS3 is worth it even if it were priced with the 360.....which it isn't yet. "IF" I had the inclination to buy a console system I would still be opting for a 360.....the blu ray drive is the ONLY thing that would make me think twice about the PS3.
I read now that new consoles aren't expected till 2015, these graphics will be so dated by then it's ridiculous. In 2 years you're going to see rasterizing and ray tracing on midlevel PC's that will punch fist the best the consoles have to offer.
still nothing here to make me think a PS3 is worth it even if it were priced with the 360.....which it isn't yet. "IF" I had the inclination to buy a console system I would still be opting for a 360.....the blu ray drive is the ONLY thing that would make me think twice about the PS3.
I read now that new consoles aren't expected till 2015, these graphics will be so dated by then it's ridiculous. In 2 years you're going to see rasterizing and ray tracing on midlevel PC's that will punch fist the best the consoles have to offer.
That reminds me I should dust off Far Cry 2 lol, no time though! I played the PC version of FC2 and of course that looks better than the first Uncharted, but its sequel looks like it has more graphical clarity than any console game I've seen or played. The only advantage I can see the console version of Far Cry 2 having is that it looks that good running on a sandbox style engine. For that I'd agree it outdoes the first Uncharted, but Among Thieves apparently outdoes the original easily.
The same sites that dogged the PS3 early on say it is peerless. Even gametrailers (who gave Halo 3 a 9.8 and Gears 2 a 9.5, higher than they've rated any PS3 exclusive to date) in their video review of it a few posts up, which is one of the most critical yet says "The first Uncharted was easily the best looking game on consoles...until now."
The way the snow moves and sticks to his clothes alone makes even Lost Planet's snow look generic. If Uncharted 2 is by far the best looking game on consoles according to most of the 28 reviews posted so far, it's a safe bet it's the current console graphics king.
Jungle comparison
Far Cry 2 (360 version)-
Uncharted 2-
Only way to really know though is to actually play both of the games. Youtube vidoes can only show so much.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
honestly, "IF" the PS3 ever really seperates itself graphically from the 360....it'll be almost time for the next round of consoles. Microsoft designed their system the right way, which was make it as easy as possible right from the getgo so the system was getting maxed out within 2-3 years tops. It'll take the PS3 at least another a year or two before we see it's full potential. Remember when Kojima said he was maxing out the Ps3? Well, now there's uncharted 2 and they're saying that "NOW" the PS3 is maxed out. I honestly don't care if it is or isn't at this point, but it wouldn't surprise me if somebody a year from now managed to find some extra horsepower buried somewhere in that nebulous catacomb of a design that doesn't lend itself to proper game programming. When your design team has to spend SO MUCH FUCKING time on graphics, the rest of the game will be lacking.....why sony hasn't figured that out yet I don't know. Gameplay has to come first, period. Than you can add the fancy toppings. It doesn't make sense to design a system where one developer may only have the resources to make one game during the life of the console. This is why I'm going back to PC's, I honestly think the better games will be there in the next couple years because there's some really good engines being made that are going to be based on multi threading hardware which consoles won't have for another 5 years. Those new engines will allow game developers to focus more on the game. Of course the bigger developers will furhter optimize the game and we'll see photo realistic games within a few years from the PC.
That reminds me I should dust off Far Cry 2 lol, no time though! I played the PC version of FC2 and of course that looks better than the first Uncharted, but its sequel looks like it has more graphical clarity than any console game I've seen or played. The only advantage I can see the console version of Far Cry 2 having is that it looks that good running on a sandbox style engine. For that I'd agree it outdoes the first Uncharted, but Among Thieves apparently outdoes the original easily.
The same sites that dogged the PS3 early on say it is peerless. Even gametrailers (who gave Halo 3 a 9.8 and Gears 2 a 9.5, higher than they've rated any PS3 exclusive to date) in their video review of it a few posts up, which is one of the most critical yet says "The first Uncharted was easily the best looking game on consoles...until now."
The way the snow moves and sticks to his clothes alone makes even Lost Planet's snow look generic. If Uncharted 2 is by far the best looking game on consoles according to most of the 28 reviews posted so far, it's a safe bet it's the current console graphics king.
Jungle comparison
Far Cry 2 (360 version)-
Uncharted 2-
Only way to really know though is to actually play both of the games. Youtube vidoes can only show so much.
honestly, "IF" the PS3 ever really seperates itself graphically from the 360....it'll be almost time for the next round of consoles. Microsoft designed their system the right way, which was make it as easy as possible right from the getgo so the system was getting maxed out within 2-3 years tops. It'll take the PS3 at least another a year or two before we see it's full potential. Remember when Kojima said he was maxing out the Ps3? Well, now there's uncharted 2 and they're saying that "NOW" the PS3 is maxed out. I honestly don't care if it is or isn't at this point, but it wouldn't surprise me if somebody a year from now managed to find some extra horsepower buried somewhere in that nebulous catacomb of a design that doesn't lend itself to proper game programming. When your design team has to spend SO MUCH FUCKING time on graphics, the rest of the game will be lacking.....why sony hasn't figured that out yet I don't know. Gameplay has to come first, period. Than you can add the fancy toppings. It doesn't make sense to design a system where one developer may only have the resources to make one game during the life of the console. This is why I'm going back to PC's, I honestly think the better games will be there in the next couple years because there's some really good engines being made that are going to be based on multi threading hardware which consoles won't have for another 5 years. Those new engines will allow game developers to focus more on the game. Of course the bigger developers will furhter optimize the game and we'll see photo realistic games within a few years from the PC.
You said it yourself right there. That's the difference between Sony and Microsoft this generation. Microsoft rushed their system to gain marketshare, Sony took their time and will give customers the most value over the course of this generation's life cycle. If the 360 is already maxed out, and we're only half way through this generation, more and more people will continue to buy a PS3 because they see it keeps improving in game quality, whereas the 360 has already seemed to have hit its plateau.
I know I defend the PS3 a lot on here but I have to give credit where credit is due. I by far prefer PC gaming over consoles these days, but since Crysis there hasn't been much new to raise an eyebrow at, other than prettier looking console ports. The Witcher was an awesome exception, still playing that. Cryostasis was pretty cool but had very poor optimization.
PS3 developers, specifically with exclusives, are doing the most with the hardware they are given in the industry today, period.
Take a look at PS3 exclusives lately vs. 360 and there's no contest in level of technical quality, attention to detail and innovation. It comes down to a lack of hardware horsepower and/or lack of acquired developer talent on Microsoft's part. You think they'd be responding more than they have been by now.
Not my cup of tea here, but show me a 360 game that is on par with the rendering of the Last Guardian beast -
Hell the menu transition alone in the God of War 3 demo is more impressive than anything I've seen yet on the 360
You have to be realistic though. No matter how much "untapped power" the PS3 has you won't see it pump out something that looks like Crysis on a high end PC. But as far as consoles go I still don't see anything yet at that level on the 360. How you can still say differently sounds like plain ol' bias.
I couldn't find a 360 game close to that much extra content.
For some perspective, it took Valve twice as long to develop Half Life 2 (new tech, but still less labor intensive than PS3) as that game. Hell Killzone 2 took less time. Episode 3 is taking forever, hopefully it's more impressive than Left 4 Dead 1 & 2.
I'd love to see the 360 shine (not as much as Games for Windows Live though of course) but I just don't see it yet. Halo: Reach is being developed with a brand new engine, and will likely be the last chance at showing what it has left under the hood. I thought Rare would have done something new by now but it looks like all their good developers are MIA.
Microsoft has been known to surprise people though, so we'll wait and see.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
why are we still watching fancy sony cinematics? Yeah, that beast clip looked amazing........but it wasn't in game. That's been sony's m.o since day one, show some great cinematics and throw in .4 seconds of actual gameplay somewhere in between so sheeple's minds' will meld the two together and they think that's what they'll be getting the entire game. And don't ask my opinion on any god of war game, I don't see the point of em. I honestly have no idea if those graphics could be done on the Ps3 cause I have no reference game that I've payed attention to on the 360 that's in that same category. I hate those types of games, never played em. For me it's FPS's, fighters and sports games when it comes to consoles, in that order. As far as those genre's go, I haven't seen anything on the PS3 that isn't being done on the 360. The new warfare graphics on the 360 look incredible, if the 360 can put that out with console framerates I honestly don't give a crap if the PS3 ever out does the 360, you simply can't ask for better graphics. If the PS3 would actually utilize their blue ray and make games that were twice as long as 360 games, than you'd have my attention. But I don't see it happening.
You said it yourself right there. That's the difference between Sony and Microsoft this generation. Microsoft rushed their system to gain marketshare, Sony took their time and will give customers the most value over the course of this generation's life cycle. If the 360 is already maxed out, and we're only half way through this generation, more and more people will continue to buy a PS3 because they see it keeps improving in game quality, whereas the 360 has already seemed to have hit its plateau.
I know I defend the PS3 a lot on here but I have to give credit where credit is due. I by far prefer PC gaming over consoles these days, but since Crysis there hasn't been much new to raise an eyebrow at, other than prettier looking console ports. The Witcher was an awesome exception, still playing that. Cryostasis was pretty cool but had very poor optimization.
PS3 developers, specifically with exclusives, are doing the most with the hardware they are given in the industry today, period.
Take a look at PS3 exclusives lately vs. 360 and there's no contest in level of technical quality, attention to detail and innovation. It comes down to a lack of hardware horsepower and/or lack of acquired developer talent on Microsoft's part. You think they'd be responding more than they have been by now.
Not my cup of tea here, but show me a 360 game that is on par with the rendering of the Last Guardian beast -
Hell the menu transition alone in the God of War 3 demo is more impressive than anything I've seen yet on the 360
You have to be realistic though. No matter how much "untapped power" the PS3 has you won't see it pump out something that looks like Crysis on a high end PC. But as far as consoles go I still don't see anything yet at that level on the 360. How you can still say differently sounds like plain ol' bias.
I couldn't find a 360 game close to that much extra content.
For some perspective, it took Valve twice as long to develop Half Life 2 (new tech, but still less labor intensive than PS3) as that game. Hell Killzone 2 took less time. Episode 3 is taking forever, hopefully it's more impressive than Left 4 Dead 1 & 2.
I'd love to see the 360 shine (not as much as Games for Windows Live though of course) but I just don't see it yet. Halo: Reach is being developed with a brand new engine, and will likely be the last chance at showing what it has left under the hood. I thought Rare would have done something new by now but it looks like all their good developers are MIA.
Microsoft has been known to surprise people though, so we'll wait and see.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
Red, you should do some research before posting; it would save me a lot of time correcting some of the things you say!
First, about that beast clip not being in-game-
http://www.gamezine.co.uk/news/games/t/the-last-guardian/new-last-guardian-interview-and-footage-$1329523.htm
Even if it wasn't, look at how much better the alpha code of Killzone 2 even a year before its release looked compared to that now cheesy looking cgi trailer that was "too good to be true"- Killzone 2 Videos, Killzone 2 PS3 Videos | GamesRadar
There are more factors that contribute to storage space then just how long a game is. 7.1 DD surround sound can take up a lot of space, # of frames of animation takes up space (most PS3 games have excellent animation).
Basically every major action taken in the game will result in a different story branch. There must be a hell of a lot of branches to make up 2,000 pages. And I'm guessing that wouldn't fit on a dvd either.
Anyways, replay value trumps game length every time. How many people have the time to slog through a long (and usually boring) 30+ hour game more than once?
And that new Modern Warfare 2 footage is decent at best. Only thing impressive about it is how it's presented, and the massive hype surrounding it which apparently helps people overlook how generic a lot of the game still looks.
This is how they were able to get 60 hertz out of that game-
Even with texture streaming it merely goes from "awful" to "decent"-
I don't wanna knock Modern Warfare. I loved the first one. But the hype surrounding this game seems to cause people to say irrational things lol.
As for Episode 3, Valve better not do this with the Source Engine! I'm fairly certain it will look better than Left 4 Dead 2 though, which will still be better than Modern Warfare 2.
why are we still watching fancy sony cinematics? Yeah, that beast clip looked amazing........but it wasn't in game. That's been sony's m.o since day one, show some great cinematics and throw in .4 seconds of actual gameplay somewhere in between so sheeple's minds' will meld the two together and they think that's what they'll be getting the entire game. And don't ask my opinion on any god of war game, I don't see the point of em. I honestly have no idea if those graphics could be done on the Ps3 cause I have no reference game that I've payed attention to on the 360 that's in that same category. I hate those types of games, never played em. For me it's FPS's, fighters and sports games when it comes to consoles, in that order. As far as those genre's go, I haven't seen anything on the PS3 that isn't being done on the 360. The new warfare graphics on the 360 look incredible, if the 360 can put that out with console framerates I honestly don't give a crap if the PS3 ever out does the 360, you simply can't ask for better graphics. If the PS3 would actually utilize their blue ray and make games that were twice as long as 360 games, than you'd have my attention. But I don't see it happening.
First, about that beast clip not being in-game-
http://www.gamezine.co.uk/news/games/t/the-last-guardian/new-last-guardian-interview-and-footage-$1329523.htm
yep, .4 seconds of ingame footage running a screen in the background. Didn't look that impressive. NOw the cinematics I"ll grant you, look utterly ridiculous. I didn't realize that it was the same team that made shadow of the collossus. That guy should be making movies, not games. He's a ridiculous talent.
Even if it wasn't, look at how much better the alpha code of Killzone 2 even a year before its release looked compared to that now cheesy looking cgi trailer that was "too good to be true"- Killzone 2 Videos, Killzone 2 PS3 Videos | GamesRadar
what I'm seeing looks redunkulous, and it's supposedly of the xbox version. Now if it's really warfare running on a high end PC, that's obviously bullshit. But if the 360 is really pumping out those visuals, man that looks way better than the killzone gameplay footage.
As for Episode 3, Valve better not do this with the Source Engine! I'm fairly certain it will look better than Left 4 Dead 2 though, which will still be better than Modern Warfare 2.
I was completely non plussed by left for dead. Game was boring as sin. Just room after room after room of rushing zombies. No story, no nothin. There wasn't a damn thing about that game that reeled me in emotionally at all.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
With the success of World of Warcraft over the last 5 years, the upcoming release of Diablo III and StarCraft II, I'm just waiting for Blizzard to announce a World of Starcraft MMORPG. That's all I need to flush another 5 years of life down the toilet.
Also for the PS3 MAG looks like it will be a good massive online shooter
what I'm seeing looks redunkulous, and it's supposedly of the xbox version. Now if it's really warfare running on a high end PC, that's obviously bullshit. But if the 360 is really pumping out those visuals, man that looks way better than the killzone gameplay footage.
lol you are in some serious anti-Sony sort of denial if you think Modern Warfare 2 is more technically impressive than Killzone 2 (anyway the same game is being released for PS3 too no?) Its settings are arguably more impressive looking, especially the D.C. scenes in the new trailer, but it's a far cry from even the 360's best technically. There are low res. textures all over the place. Lighting looks better than the original though, maybe even HDR if that part right before showing D.C. is in-game, physics are understated to put it mildly, particle effects are scarce...I thought we were debating technically here...?
Other than the character models, Far Cry 2 is still far better than that aging CoD engine. Watch when reviews pop up; if it goes gold they way it is, most of the ones not still overwhelmed by the hype will say it's getting long in the tooth. The only thing it has over Killzone 2 is much better color and character models.
As for The Last Guardian, we'll see when it's released how good the gameplay looks. I bet at worst that cinematics like those will be segued seamlessly into gameplay which will look damn close, ala MGS4. Team Ico is known for delivering on what they show.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
I remember comparison shots of far cry 2 running on both the ps3 and 360, they looked identical and in fact one scene the 360 looked better.....like alot better. If I remember correctly the 360 has the better GPU so in a game like far cry it would make sense the 360 might look a bit better.
And yeah, so far from what I've seen the new warfare looks better than killzone. Maybe they were showing it running on a good pc, I don't put that past the game makers. So we'll see when this comes out they'll have comparison shots of the two systems.
I remember comparison shots of far cry 2 running on both the ps3 and 360, they looked identical and in fact one scene the 360 looked better.....like alot better. If I remember correctly the 360 has the better GPU so in a game like far cry it would make sense the 360 might look a bit better.
And yeah, so far from what I've seen the new warfare looks better than killzone. Maybe they were showing it running on a good pc, I don't put that past the game makers. So we'll see when this comes out they'll have comparison shots of the two systems.
I believe the hardware in the PS3 is in every way better than the 360. I believe the issue is the programmers having a learning curve in how to take advantage of the PS3''s capabilities.
When the 360 came out the coding and programming was very similar to that of desktop PC (if not identical) so software production had a very short learning curve. The 360's development kits were integrated easily
The PS3 on the other hand requires software publishers to buy the PS3 development kits which were very expensive. They also had a bigger learning curve for programmers. As with all systems, as time goes on programmers are able to squeeze better graphics out of the same hardware on the system. its not that the hardware got better its the coding/coders now know how to take advantage of programming language being used by the system and how the hardware interprets it.
You will notice cross platform games will look great on PC and 360 and decent on PS3. PS3 specific game development can and will look amazing (Killzone 2 and Gran Turismo 5 for example) and far surpass what you normally see on the 360.
I believe the hardware in the PS3 is in every way better than the 360. I believe the issue is the programmers having a learning curve in how to take advantage of the PS3''s capabilities.
When the 360 came out the coding and programming was very similar to that of desktop PC (if not identical) so software production had a very short learning curve. The 360's development kits were integrated easily
The PS3 on the other hand requires software publishers to buy the PS3 development kits which were very expensive. They also had a bigger learning curve for programmers. As with all systems, as time goes on programmers are able to squeeze better graphics out of the same hardware on the system. its not that the hardware got better its the coding/coders now know how to take advantage of programming language being used by the system and how the hardware interprets it.
You will notice cross platform games will look great on PC and 360 and decent on PS3. PS3 specific game development can and will look amazing (Killzone 2 and Gran Turismo 5 for example) and far surpass what you normally see on the 360.
I agree. Modern Warfare 2 may look better "aesthetically", but it is no match for Killzone 2 seen side by side in motion. Killzone 2 is like interactive cinema with how much detail is put into the levels, whereas Modern Warfare, while sporting some awesome looking settings, still looks kinda static and makeshift as far as environments and effects. I doubt many reviewers will end up saying it raises any bars graphically, like they have been for Uncharted 2, another PS3 exclusive.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
Have I missed a killzone trailer that clears this all up? It was good looking mind you, but "cinematic"?? C'mon Hansel.....now I want you, when they become available, to post side by side vids of Killzone and warfare to prove this postulate of yours.
Have I missed a killzone trailer that clears this all up? It was good looking mind you, but "cinematic"?? C'mon Hansel.....now I want you, when they become available, to post side by side vids of Killzone and warfare to prove this postulate of yours.
I should get one of those gameplay recorders. Got a PS3 Slim this weekend with Killzone 2 (God of War 3 is still a long wait, said screw it), also dl'd the Uncharted 2 beta. I'll see if I can get some decent footage of Kz2 off my tv. My camera records dvd quality at 20 fps so we'll see. I already got some nice pics of Uncharted 2 from the replay editor, I'll upload some of those tomorrow. Graphic wise nothing else on a console touches that game, even just from multiplayer environments. Of course, it's not the same thing as an fps where frames have to be rendered much faster, but I was still impressed, such a clean looking game.
Killzone 2, I'll admit has some sketchy textures, especially character models and some objects, and I've watched those videos many times but playing that opening scene was pretty fucking riveting. There's more lighting going on in that game than Crysis and Half Life 2 combined, all in the middle of a full scale ground battle.
I'll see what I can throw together tomorrow. About the comparison vid, well I'd get the PC version of Modern Warfare 2 if I got it, but maybe there's an HD gameplay video out there for the time being.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
These images are 720p so of course they look worse on a PC monitor (I especially noticed the aliasing) but back a few feet away to get a better idea of how they look on an HD TV, and keep in mind this is just from the multiplayer beta-
Playing just the mp beta I can see why people are saying it's the best looking game on a console as of now. If you disagree feel free to post pics of whatever you think tops it.
I'm going to see what I can do with some Killzone 2 footage a bit later on.
Yeah, but I got a 17 minute clip of Killzone 2 last night, gotta find somewhere to host it/upload it to. Maybe Megaupload since they can host big files. It's 2 gigs uncompressed avi but should be able to get it to a few hundred megs converted to wmv without losing too much quality. I want to get a couple more levels recorded too. This one had very little as far as lighting/destructible environments.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
Ok this is from my camera at 640x480/20 fps, not the greatest but it should at least give you an idea of what I meant by "interactive cinema"-
You may still disagree with it being the best looking shooter on a console but if so, show me another game that looks that good in motion.
One noteable example of the attention to detail in this game is at 1:50 in the first clip, the volumetric smoke disturbance as the air transport flies through.
More later on destructible environments and lighting.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
Destructible cover-
The last stuff I'll post probably tomorrow or wednesday was a bitch to get, toughest level I've played so far so it's all in segments. The lighting is amazing though, best I've seen in any game, console or PC.
Re: Critically acclaimed Uncharted 2 will lose out game of the year to Modern Warfare
I don't like the way killzone looks. It has good physics and fluid modeling, but it looks bland and washed out. Almost like a painting. I don't think the lighting is very good. I saw this with alot of first flight 360 games.....everything was so fucking dark. Well that's a developers trick to excuse lighting shortcomings. That's why far cry made me jizz my pants, awesome fucking lighting.....even from the console versions. I honestly don't think killzone is that far removed from far cry in the looks dept. I have to say that uncharted is looking better and better now than the first trailers I saw for it.
I don't like the way killzone looks. It has good physics and fluid modeling, but it looks bland and washed out. Almost like a painting. I don't think the lighting is very good. I saw this with alot of first flight 360 games.....everything was so fucking dark. Well that's a developers trick to excuse lighting shortcomings. That's why far cry made me jizz my pants, awesome fucking lighting.....even from the console versions. I honestly don't think killzone is that far removed from far cry in the looks dept. I have to say that uncharted is looking better and better now than the first trailers I saw for it.
To each their own I suppose. That's definetly the first comment I've heard that the lighting isn't very good though, regardless of how dark it is. Sure it ain't all bright like Far Cry 2 but it's not supposed to be like that either. Notice how the only time the lighting in Far Cry 2 is really impressive is during the day/outdoors, in conjunction with the day/night cycle? It's because there aren't many actual light sources in the game.
I remember watching a developer video interview of Killzone 2 where there are 230 light sources being displayed in a single scene. Most games have maybe half a dozen. Granted not all of them are dynamic, but the sheer number itself is unparalleled. I've only played through a little over half the game but what I've seen so far hasn't been done before.
I'm done recording for now, this is my first somewhat extensive attempt at editing a few clips together; would've been better if I had a capture card vs cam though-
The next three are someone else's, but I think this whole level shows off the lighting engine pretty well. According to what I've read the level that has hundreds of light sources is later in the game so we'll see.
I certainly understand how some people wouldn't like the washed out/dark look, but considering this game is processing more per scene for lighting alone than most games even attempt is impressive in itself.
that was a pretty good vid on the cell processor. God that thing has to be a mother fucker to program for. Even though I can't stand those 3rd person platformers, I have to admit that visually uncharted has some sick looks. Killzone still doesn't impress me though, looks too washed out. Whenever there's a still shot, looks like a painting. FPS's are my nigga's and so far from what i've seen the PS3 hasn't seperated itself from the 360. What's more is that sony is locked into the ps3 for at least another 4-5 years and we'll probably see the 360 successor in 3, "maybe" 2....but I doubt it unless some new manufacturing process if developed that severly cuts cost. Microsoft renewed their contract with AMD/ATI for the next machine, so the move from the 360 to the next machine will be effortless for the companies makeing 360 games now. It's just a better business model even if at the end of the console cycle Sony is getting more power from their machine. I read that sony has resigned themselves to using the same CPU in the next machine because developing a new one is going to cost too much and it gives developers a breather. No one wants to spend 4 years figuring out the cell and just as they do, they're hit with a new one. First smart thing I've heard sony do in a long time.
that was a pretty good vid on the cell processor. God that thing has to be a mother fucker to program for. Even though I can't stand those 3rd person platformers, I have to admit that visually uncharted has some sick looks. Killzone still doesn't impress me though, looks too washed out. Whenever there's a still shot, looks like a painting. FPS's are my nigga's and so far from what i've seen the PS3 hasn't seperated itself from the 360. What's more is that sony is locked into the ps3 for at least another 4-5 years and we'll probably see the 360 successor in 3, "maybe" 2....but I doubt it unless some new manufacturing process if developed that severly cuts cost. Microsoft renewed their contract with AMD/ATI for the next machine, so the move from the 360 to the next machine will be effortless for the companies makeing 360 games now. It's just a better business model even if at the end of the console cycle Sony is getting more power from their machine. I read that sony has resigned themselves to using the same CPU in the next machine because developing a new one is going to cost too much and it gives developers a breather. No one wants to spend 4 years figuring out the cell and just as they do, they're hit with a new one. First smart thing I've heard sony do in a long time.
Yeah they had to stick with it. Now that everyone's getting comfortable with it and it's cost efficient it won't matter as much. Most programmers now admit it's easier than the PS2 ever was, just more time consuming because it's more multi-threaded. The only other thing they could do is go to a CPU like in the 360, but I don't think they've ever done that. I think it's partically an eccentric attitude and partially protecting themselves against piracy. Still though, even though piracy is pretty common on the 360 it's blockbusters are still hands down outselling the PS3 counterparts.
I have a feeling Microsoft will give a sneak peak at their next console at E3 '10. If they get their quality control locked down this time they could have a monster waiting to be let off its leash.
I have a feeling Microsoft will give a sneak peak at their next console at E3 '10. If they get their quality control locked down this time they could have a monster waiting to be let off its leash.
I think that depends on whether ps3 games really start seperating themselves graphically from the 360. If the 360 continues to put out graphics like the new warfare, I don't see them needing to steal any thunder from sony with a sneak at a new system. '10 is just too damn early. And LMAO at getting their quality control down. As far as I'm concerned they're in my shitbox along with sony for the RROD bullshit. Nobody "really" gives a fuck about console size, none of my friends complained about the original xbox. So let your components breathe for christ sake. I'd rather have a slightly larger console that doesn't overheat, but that's just me.
I think that depends on whether ps3 games really start seperating themselves graphically from the 360. If the 360 continues to put out graphics like the new warfare, I don't see them needing to steal any thunder from sony with a sneak at a new system. '10 is just too damn early. And LMAO at getting their quality control down. As far as I'm concerned they're in my shitbox along with sony for the RROD bullshit. Nobody "really" gives a fuck about console size, none of my friends complained about the original xbox. So let your components breathe for christ sake. I'd rather have a slightly larger console that doesn't overheat, but that's just me.
Listen to the last couple minutes in part 3 where they answer the user question. Why a PC company would put more lost money/effort into a half-assed console over their bread and butter is beyond me. They could make PC gaming so much more than it currently is. The crazy thing is they still admit that people still buy/play more games for Windows than they ever have for both of their consoles. I think they're going to piss a lot of PC gamers off with that bs.
I'd happily see Sony kick their ass if it meant they'd say, "Ok, watch this." and build the PC platform into a gaming industry giant in every way possible.