DJLegacy2k1
New member
Wow, now who sounds like a fanboy lol. Some of the most incredible exaggerations I've seen.
Both 360 and PS3 games are well documented to have instances of lag, a quick google or youtube search will prove that.
However, here's what dedicated servers can do-
First one is beta footage-
-game supports 32 players
-game supports 32 players
-game supports 60 players
-game supports 256 players
Name one 360 game that does any of the above, not to mention for free. Read some game forums, reviews, etc. before regurgitating the absurd lag comments. Any second of lag experienced in the above games is pretty insignificant considering 360 games apparently aren't even capable of any of that in the first place.
Yeah they may not be as popular as MW2 but I guess the fratboy, media-slave mentality of most gamers these days clouds their judgement of what a high quality game is.
If I couldnt get through a full 20 person game on Ps3 why would I even want to attempt 250+? I'm sure I can go find complaints about all types of issues with those games due to the size of them but I dont really care enough to do so. I cant even imagine what a cluster fuck dealing with that many people in a game is, and ign only barely gave it a "7" rating, sounds GREAT!