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Modern Warfare 2 dev defends short game length

hanselthecaretaker

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Dev Defends Modern Warfare 2 Length
Bowling strikes out at campaign concerns.
by Martin Robinson, IGN UK
UK, October 20, 2009 -

Infinity Ward has defended the length of Call of Duty: Modern Warfare 2's single player campaign, saying that the experience dictates the length and not the demands of players.

One of the few criticisms levelled at the original Modern Warfare was the campaign's length, which clocks in at around six hours - a figure which is unlikely to be bested by the imminent and hugely anticipated sequel.

"We try and focus on the experience we're trying to deliver," Infinity Ward's Robert Bowling told IGN, "and we really let the story dictate how long the game is."

"We never go into development saying 'We're going to make a 20 hour game because people want a 20 hour game' – we want to deliver an intense experience where you walk away and go 'wow, I want to play more,'" Bowling responded when asked if Infinity Ward had taken on board any of the criticisms aimed at the first game.

"It's okay for you to want to play more of something – that's a good thing," he continued, "And then you've got all these other modes. You might love the story, it left you wanting more but that's great but jump into the multiplayer and 14 million people have been playing it for two years straight. That's a long game, no matter how you look at it."

Complementing the single player campaign in Modern Warfare 2 is Special Ops, an all-new mode that refits some of the single player levels for multiple players. Find out more by reading our recent hands-on, and check back on IGN.com later today for further impressions and the full interview with Robert Bowling.


IGN: Dev Defends Modern Warfare 2 Length

I agree completely. I'd much rather play a short game that held my interest all the way through and has great replay value than a 20-30 hour game that turns into a chore. Who has time or the attention span for that anymore lol. Besides, game development is expensive enough as it is with a sub 10 hour game. I wonder what Final Fantasy XIII's budget is lol.
 
6-10 hour games are about perfect.

You can sit down and knock it out in one day if need be. I've replayed all the single player COD games at least once or twice.
 
dude, it's the multi-player everyone is looking forward to.

Figures. I'd love to have as much time on my hands for that as these people must. I mean to get good and stay competitive, you have to be on almost every day for at least an hour or so. Xbox Live is a goldmine, and kind of a ripoff if you ask me. Amazing Microsoft has been able to get away with charging a fee for this long when PC gaming is still free online as is PSN, and both have dedicated servers, and no limit on file size for downloads. Ironic that the worst quality service is the only one charging.

Multiplayer has its place, but I still prefer gaming as a legitimate form of creative expression and immersive storytelling, even potentially better than movies because it's interactive. When you bring other characters with icons above their heads it automatically takes focus away from the game and shifts it to your squadmates.
Resident Evil 5 sucked right off the bat because it took what the series was known for (tension, horror, urgency, fright, isolation) and turned it into a giant buddy system. You end up paying more attention to character interactions than the actual game the developers created. Completely cheapened the feel of the whole game.

Now a game like Left 4 Dead, where the whole point of the game is interaction with a squad to advance, is a much better use of multiplayer.
 
I was totaly surprised when it ended, I think it is very short. Call of Duty Modern Warfare was twice if not 3 times as long and was as good a game. I do feel ripped off on the single player experience. I played for 30 to 60 minutes 3 to 4 times a week. I could have done it in a day. I will have to get trained up for the multiplayer since that's where I will get my $60 investment back. I am not suprised there is no shortage of hits when I googled "Modern Warfare 2 short length"
 
I don't ever play the single player parts ....

4 years of playing halo, never played the single player portion ...

almost 1st prestige in modern warfare 2, still haven't played the single ....

They need to stop creating single player parts, just a waste of resources, everything should be on the net by now or in the cloud ....
 
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